3D Editor
Edit object details in the Inspector
Review transforms, display properties, material, and metadata for a selected item.
Before you start
Open a workspace scene in the 3D Editor.
Who can do this
Members with Editor access. Editing actions depend on your role and the shared view permissions.
Steps
- Select an object in the viewport or Outliner, then open the Inspector.
- Expand the section you need: Transform, Properties, Material, or Metadata, where available for that object type.
- Change an editable field. For metadata, add a key and value; key suggestions appear after you type enough characters.
- Check the object in the viewport and save the scene.
What you should see
The Inspector and selected object reflect the updated field.
If something goes wrong
- Different object types expose different sections; some values are read-only.
- An organization may require metadata when creating certain objects. Complete required fields before placement.